July 12, 2005
What's cooking?
Once I’ve put down as many ideas as I can on paper, I’ll go through and decide which thumbnail is the strongest. In this case I liked the first thumbnail that I drew the best. It was the strongest in terms of layout, design, and was the most interesting to look at. However, there are things that I don’t care for. I don’t like the stove range and hood that sits behind the island. The sink on the island could also stand to be tweaked since I’m not crazy about its location, but I can make those changes in Flash.
Next I scan my page of thumbnails and import them into Flash. Once I drag the drawing onto the stage and have it positioned just right, I’m ready to start building everything. To do that I simply make a new layer then, after selecting my line tool, I begin blocking in the basic shape of the object, right on top of the rough sketch. Depending on the complexity of the object, this step will usually be the most confusing, do to the massive wad of lines that you will accumulate.
Once I have the basic shape down, I’ll select all the lines and begin filling in the different areas of the object with color. When that is finished, I’ll delete all the lines that I had selected and fill in any areas of color that I might have missed. Now that the basics of the background are blocked in, I’ll go back through and add all the kitchen items on the cabinets.
To save time, I’ll usually go ahead and sketch this part out on a new layer, using the Wacom tablet. Generally these sketches are rough, but that’s ok, because I’ll fine tune everything in the next step. (Note: I did complete a few more items in the kitchen before moving on to this next step)
Now that I have all the kitchen items in place and am happy with them all, it’s time to build. Again, I build these pieces using the same process that I used before. When they are all completed, I’ll begin work on the details of the kitchen, really trying to make the space believable (in a warped kind of way).
And that’s my process in a nutshell. I usually revise the piece I’m working on constantly, always trying to make the illustration stronger and easier to read. Because of that, not everything I do follows this exact route… but you get the general idea.